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Zeebarf

Male

Game Developer

Hamilton,Ontario, Canada

Joined on 11/26/00

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Zeebarf's News

Posted by Zeebarf - January 13th, 2009


jayisgames.com released their nominations for Best of Casual Gameplay 2008. I'm excited to announce all three chapters of my Reemus saga were nominated for Adventure game of the year! If you feel like sending me some love, cast your vote for your fav Reemus chapter!

CAST YOUR VOTE HERE

Thanks again for all the support! Expect a new Reemus and Liam chapter very soon!


Posted by Zeebarf - November 12th, 2008


Just a quick update for those asking about the latest Reemus game...

The good news is Chapter 2 is almost done! The bad news is it took me forever! Trying out new puzzles and pushing the animation and character interaction seemed like a great idea at the time, but it really doubled my workload, destroying all hopes of hitting my October release date.

I got a little too ambitious I guess. Hopefully the extra effort makes for a better game experience, but in reality I have no idea what people will respond to. It's all a big experiment in game design for me.

If anyone would like to help me beta test and debug it, just go to www.zeebarf.com and join the mailing list. Once I get it to a place that I like, I'll put it out to my mailing list to test before I launch it on NG. That way the version I put on here will be bug free and polished...well in theory anyway :)

Thanks for being patient!


Posted by Zeebarf - September 8th, 2008


I would just like to say thanks to everyone for all the words of encouragement and criticisms. They all help me work towards making something even bigger and better.

It's sometimes hard to know what direction to go next, if you read through the reviews it seems like each one contradicts the next. It's too easy, it's too hard. Gameplay is boring, gameplay rules. So I'm putting it out there. Other than adding in voices, what other game improvements would you like to see in the next chapter?

Do you like the simple point and click gameplay? Or would you rather see it pushed more towards the classic adventure games with inventory and such?

This series is an experiment for me, a training ground to learn what goes into making the perfect adventure/puzzle game. I'm still a ways off, but I'm slowly learning!

I have my own checklist for Chapter 2, but I'd love to hear yours.

Any feedback is welcome. Thanks again

Z


Posted by Zeebarf - August 15th, 2008


I've gotten some emails asking if I'm working on a new game. So I thought I'd let everyone know that I've been slowly toiling away at The Several Journeys of Reemus - Chapter 1.

I've taken all your kudos and criticisms into account and I think you'll like where its gone.

If all goes according to plan it should be ready by the end of the month. Keep your fingers crossed!

Reemus on his way...


Posted by Zeebarf - May 29th, 2008


For all my Canadian friends, I'll be on tour with the SONS OF BUTCHER starting this Saturday May 31st. Our first tour since winning Howard Stern Channel's Song of the Year. If we're in your town, come on out and support some NG talent :)

May 31 - Sudbury, ON - Shaughnessy's Pub
June 1 - Sault St. Marie , ON - The Speakeasy
June 3 - Thunderbay, ON - Kilroys (All Ages)
June 5 - Calgary, AB - Vern's Tavern
June 6 - Kamloops, BC- Pavilion Theatre (All Ages)
June 7 - Nanaimo, BC - Cyber City (All Ages)
June 7 - Courtenay, BC - Lucky's -10pm
June 8 - Vancouver, BC -Red Room
June 9 - Victoria, BC - Logan's Pub
June 11 - Edmonton, AB - Starlite Room
June 13 - Winnipeg, MB -Royal Albert Arms

for more info check www.sonsofbutcher.com

or watch our music video here on NG... http://www.newgrounds.com/portal/view/
294016


Posted by Zeebarf - May 14th, 2008


Well I finally found the time to do up another point and click adventure. Check it out and let me know what you think...

The Several Journeys of Reemus


Posted by Zeebarf - October 12th, 2007


Thanks to everyone who viewed and commented on the THE VISITOR. It was my first real attempt at making a game and it turned out better than I imagined. The great response has inspired me to resume working on a project I actually I started before the Visitor. I don't want to reveal too much, but I promise it'll be longer and more interactive.

For all those that asked, yes I'll do a sequel to the Visitor. I think I barely scratched the surface of where it could go.

And to everyone who gave me 0/10 because you couldn't figure it out. Isn't that the point of a game? To force you to figure things out? Lame!

Alright back to the drawing tablet!

jZ